﻿<?xml version="1.0" encoding="utf-8" ?>
<wargear>
  <item>
    <name>Aegis Power Armour</name>
    <description>Grey Knight Power Armour</description>
    <type>Armour</type>
  </item>
  <item>
    <name>Aegis Terminator Armour</name>
    <description>Grey Knight Terminator Armour</description>
    <type>Armour</type>
  </item>
  <item>
    <name>Artificer Armour</name>
    <description>Grants a 2+ armour save</description>
    <type>Armour</type>
    <modifiers>
      <modifier set="true">
        <attribute>Sv</attribute>
        <value>2</value>
      </modifier>
    </modifiers>
  </item>
  <item>
    <name>Auspex</name>
    <description>Allows the unit to take a free shot at any infiltrators within 4D6"</description>
    <type>Other Equipment</type>
  </item>
  <item>
    <name>Bionics</name>
    <description>Allows the model to get back up from death on a D6 roll of 6</description>
    <type>Other Equipment</type>
  </item>
  <item>
    <name>Consecrated Scrolls</name>
    <description>Allows a psyker to use more than one power in a turn once per battle</description>
    <type>Other Equipment</type>
  </item>
  <item>
    <name>Digital Weapons</name>
    <description>Allows the model to inflict an extra S4 hit on a 4+ at +2 initiative in close combat</description>
    <type>Other Equipment</type>
  </item>
  <item>
    <name>Emperor's Tarot</name>
    <description>Increases the Daemonhunter's odds of getting the first turn</description>
    <type>Other Equipment</type>
  </item>
  <item>
    <name>Frag Grenades</name>
    <description>The model will not suffer a penalty to initiative when assaulting enemies through cover</description>
    <type>Other Equipment</type>
  </item>
  <item>
    <name>Grimoire of True Names</name>
    <description>Daemons in base to base contact with the model halve their weapon skill</description>
    <type>Other Equipment</type>
  </item>
  <item>
    <name>Holy Relic</name>
    <description>Once per game, friendly models within 2D6" get +1 attack</description>
    <type>Other Equipment</type>
  </item>
  <item>
    <name>Icon of the Just</name>
    <description>Grants a 4+ invulnerable save</description>
    <type>Other Equipment</type>
    <modifiers>
      <modifier set="true">
        <attribute>Inv</attribute>
        <value>4</value>
      </modifier>
    </modifiers>
  </item>
  <item>
    <name>Krak Grenades</name>
    <description>The model may make one attack against vehicles with 6+D6 armour penetration</description>
    <type>Other Equipment</type>
  </item>
  <item>
    <name>Master-Crafted Weapon</name>
    <description>A Master-Crafted Weapon can re-roll one failed roll to hit per turn</description>
    <type>Other Equipment</type>
  </item>
  <item>
    <name>Melta Bombs</name>
    <description>The model may make one attack against vehicles with 8+2D6 armour penetration</description>
    <type>Other Equipment</type>
  </item>
  <item>
    <name>Power Armour</name>
    <description>Grants a 3+ armour save</description>
    <type>Armour</type>
    <modifiers>
      <modifier set="true">
        <attribute>Sv</attribute>
        <value>3</value>
      </modifier>
    </modifiers>
  </item>
  <item>
    <name>Purity Seals</name>
    <description>The model rolls an extra D6 and discards one to determine fall back distance</description>
    <type>Other Equipment</type>
  </item>
  <item>
    <name>Psycannon Bolts</name>
    <description>Bolters, Bolt Pistols, Storm Bolters, and Combi-Bolters become AP4 and ignore invulnerable saves</description>
    <type>Other Equipment</type>
  </item>
  <item>
    <name>Teleport Homer</name>
    <description>Deep striking units can arrive within 6" of a model carrying a teleport homer and do not scatter. Does not apply to jump infantry and drop pods</description>
    <type>Other Equipment</type>
  </item>
  <item>
    <name>Psychic Hood</name>
    <description>The model may attempt to nullify psychic powers by rolling D6+Leadership</description>
    <type>Other Equipment</type>
  </item>
  <item>
    <name>Refractor Field</name>
    <description>Grants a 5+ invulnerable save</description>
    <type>Other Equipment</type>
    <modifiers>
      <modifier set="true">
      <attribute>Inv</attribute>
        <value>5</value>
      </modifier>
    </modifiers>
  </item>
  <item>
    <name>Sacred Incense</name>
    <description>Chaos models suffer a -1 initiatve modifier when involved in an assault with the model.</description>
    <type>Other Equipment</type>
  </item>
  <item>
    <name>Targeter</name>
    <description>Allows the model to pre-measure distance to targets in the shooting phase</description>
    <type>Other Equipment</type>
  </item>
  <item>
    <name>Terminator Armour</name>
    <description>Grants a 2+ armour save and a 5+ invulnerable save.  Models in Terminator Armour may deepstrike if the mission allows it</description>
    <type>Armour</type>
    <modifiers>
      <modifier set="true">
        <attribute>Sv</attribute>
        <value>2</value>
      </modifier>
      <modifier set="true">
        <attribute>Inv</attribute>
        <value>5</value>
      </modifier>
    </modifiers>
  </item>
  <item>
    <name>Unguents of Warding</name>
    <description>Grants a 4+ save against all psychic powers used against the squad</description>
    <type>Other Equipment</type>
  </item>
  <item>
    <name>Carapace Armour</name>
    <description>Grants a 4+ armour save.</description>
    <type>Armour</type>
    <modifiers>
      <modifier set="true">
        <attribute>Sv</attribute>
        <value>4</value>
      </modifier>
    </modifiers>
  </item>
  <item>
    <name>Aegis Artificer Armour</name>
    <description>Grants a 2+ armour save.</description>
    <type>Armour</type>
    <modifiers>
      <modifier set="true">
        <attribute>Sv</attribute>
        <value>2</value>
      </modifier>
    </modifiers>
  </item>
  <item>
    <name>No Armour</name>
    <description>Does not wear armour</description>
    <type>Armour</type>
  </item>
</wargear>